The Nin OnlineCompany

Hitspark Inc. began with Rory “Ueda,” an 11-year-old boy in 2003 who dreamed of creating a ninja MMORPG. Through online forums where hobbyist game developers had been figuring out MMORPG creation since the 1990s, he met Robin Perris. The two quickly became friends and went on to work together on games for over a decade. Without any funding or capital, they eventually formed a independent team of talented individuals from around the world to develop Nin Online.

By 2013, the MMORPG genre was dominated by poor industry practices such as unethical monetization, Kickstarter scams, and vaporware. Nin Online deliberately went against these trends. Built over the course of a decade through sheer perseverance, passion, and hard work, it achieved its goal of becoming a successful, long-running MMORPG – without relying on unethical monetization practices.

Rory "Ueda"

Rory “Ueda”

Co-Founder, Game Developer

Robin Perris (RIP)

Robin Perris (RIP)

Co-Founder, Software Developer

Michael "Wulferis"

Michael “Wulferis”

Lead Engineer

Gabriel "Kenock"

Gabriel “Kenock”

Operations Manager Brazil

Adrian "Delp"

Adrian “Delp”

Operations Manager North America

Based in Canada

Hitspark Inc. is a corporation based in Ontario, Canada.

Founded in 2013

Started as a small team of collaborators online over a decade ago.

Global Presence

We hire talent from across the globe while maintaining our services in NA and Brazil Regions. We hope to expand our game services to more countries in the near future!

Our Story
Our Mission
Our Achievements
Our Story
Our Story
Our Mission
Our Achievements

We believe in online games that aim to be as ethically monetized as possible, avoiding anything that can be deemed as Pay-to-Win.
MMORPGs are capable of bringing a special experience that no other genre of games can. The interactions between players in a community create memories that live long past the game itself.

Hitspark aims to develop and bring to fruition, through publishing deals, Multiplayer Massive Online Role Playing Games made by Independent Game Developers and Homebrew Game Developers.

The almost oxymoron-ish title of “Indie MMORPG” can cause many to turn their heads. But there is a place both in the market, and in the hearts of gamers for meaningful hand-crafted experiences by lovers of the genre, for their peers.

Beginning with the first alpha test of Nin Online in 2013, Hitspark, along with Nin Online became an overnight hit with a large number of fans from a niche audience.

Alpha Release 2013
Beta Release 2017
Steam Release 2025
8 Years of Live Game Service
Over 100,000 Players
Highest Peak 2,500+ Online
10,000+ Monthly Active Users

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